> For the complete documentation index, see [llms.txt](https://docs.metalordz.com/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.metalordz.com/meta-lordz-whitepaper/team-based-deathmatch-mode-alpha-release.md).

# Team-based Deathmatch Mode (Alpha Release)

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<figure><img src="/files/bnfYVFAKpxZYdbivVpOS" alt=""><figcaption></figcaption></figure>

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As we eagerly anticipate the launch of our flagship game mode, we're thrilled to introduce an exciting interim gameplay experience: team-based deathmatch mode.

The Objective is to achieve the highest number of team kills within a specified time frame. It's all about teamwork, strategy, and your warrior's combat prowess. The more foes you vanquish as a team, the closer you get to victory.

Kindly refer to the "Combat Mechanics" section for a more detailed exploration of the gameplay experience!

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